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Global In-flight Entertainment & Connectivity Market
Report Code: MRR-6AA3CE2 | Publishing Date: May 2020 | Number of Pages: 104
Global In-flight Entertainment & Connectivity Market | Market Research Report | Cumulative Impact of COVID-19

Market Dynamics:

The factors attributing to the growth of the market are major source of ancillary revenue for airlines from in-flight entertainment and connectivity, increase in aircraft deliveries, need to provide immersive experience throughout the travel journey, and increasing demand of connected aircraft and in bandwidth consumption per passenger will support growth. However, some factors such as regulatory frameworks & certification may hinder the market growth. The In-flight Entertainment & Connectivity Market is expected to showcase the opportunities such as high growth wireless avod-to-ped market, increasing demand for customizable system to enhance passenger engagement, and increasing demand of seat-centric architecture. In the near future market may face the possible challenges in the growth due to high installing cost for communication equipment and security issues. However, the key players in the market are putting regressive efforts to provide innovative offerings and benchmark strategies in the In-flight Entertainment & Connectivity Market.

Market Segmentation & Coverage:

The research report categorizes the In-flight Entertainment & Connectivity Market to forecast the revenues and analyze the trends in each of the following segments:

On the basis of Fit, the In-flight Entertainment & Connectivity Market is studied across Linefit Aircraft and Retrofit Aircraft.

On the basis of Platform, the In-flight Entertainment & Connectivity Market is studied across Fixed-wing Aircraft and Rotary-wing Aircraft.

On the basis of End-User, the In-flight Entertainment & Connectivity Market is studied across Civil & Commercial and Military & Defense.

On the basis of Geography, the In-flight Entertainment & Connectivity Market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas region is studied across Argentina, Brazil, Canada, Mexico, and United States. The Asia-Pacific region is studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, South Korea, and Thailand. The Europe, Middle East & Africa region is studied across France, Germany, Italy, Netherlands, Qatar, Russia, Saudi Arabia, South Africa, Spain, United Arab Emirates, and United Kingdom.

Company Usability Profiles:

The In-flight Entertainment & Connectivity Market is highly competitive and characterized by the presence of a large number of international and regional players in the market. The market has witnessed increasing competition between vendors based on the pricing model, technology differentiation, brand name, quality of service, price differentiation, and technical expertise.

The report deeply explores the recent significant developments by the leading vendors and innovation profiles in the Global In-flight Entertainment & Connectivity Market including digEcor, Inc., ECHOSTAR CORPORATION, Global Eagle Entertainment, Inc., Gogo, Inc., Honeywell International, Inc., Hughes Network Systems, LLC, KYMETA CORPORATION, Lufthansa Systems GmbH & Co. KG, Panasonic Avionics Corporation, Rockwell Collins, Inc., Sitaonair, Thales S.A., UTC Aerospace Systems, Viasat, Inc., and Zodiac Aerospace.

Scope of the Report:

AttributeDetails
Base Year for Estimation2019
Historical Period2017 - 2018
Estimation Period2020 - 2021
Forecast Year2025
Market RepresentationRevenue in USD Million
Report CoverageRevenue Forecast, Company Share, Competitive Landscape, and Industry Trends.
Customization ScopeIf you need specific market information, which is not currently within the scope of the report, we will provide it to you as a part of customization. We offer 20% free customization which is equivalent to 5 analysts working days.

Report Highlights:

The report provides deep insights on demand forecasts, market trends and micro and macro indicators. In addition, this report provides insights on the factors that are driving and restraining the demand of the In-flight Entertainment & Connectivity Market. Moreover, the study highlights current market trends and provides forecast. We also have highlighted future trends in the In-flight Entertainment & Connectivity Market that will impact the demand during the forecast period. Moreover, the competitive analysis of the In-flight Entertainment & Connectivity Market brings an insight on the company usability profiles of the leading players. Additionally, the analysis highlights business overview, strategy, and SWOT analysis of the key companies in the market.

Reasons to Buy:

The In-flight Entertainment & Connectivity Market research study reveals hidden insights and dynamic, which in turn helps the players in the ecosystem take better strategic decisions. The firms looking for purchasing the In-flight Entertainment & Connectivity Market research report could look for following prospects on their way to better understand the market that can aid further decision making and possibly identify the best opportunities to exploit.

  • Evaluate the qualitative and quantitative aspects of the report and analyze the In-flight Entertainment & Connectivity Market penetration with respect to industries and geographies.
  • Evaluates the key vendors and deeply analyze competitive landscape, revenue pockets, market trends, growth prospects, pain points, drivers, restraints, challenges and opportunities of the In-flight Entertainment & Connectivity Market.
  • Evaluate the key vendors in the In-flight Entertainment & Connectivity Market in terms of products satisfaction and business strategy. This helps identify consumer preferences and understand its current position in 360iResearch FPNV Positioning Matrix.
  1. Preface
    1. Objectives of the Study
    2. Market Segmentation & Coverage
    3. Years Considered for the Study
    4. Currency & Pricing
    5. Language
    6. Stakeholders
  2. Research & Forecasting
    1. Research Methodology
    2. Forecasting Methodology
  3. Executive Summary
    1. Market Outlook
    2. Geography Outlook
    3. Competitor Outlook
  4. Market Overview
    1. Introduction
    2. In-flight Entertainment & Connectivity Market, By Geography
  5. Market Dynamics
    1. Introduction
    2. Drivers
      1. Need to provide immersive experience throughout the travel journey
      2. Major Source of ancillary revenue for airlines from In-flight entertainment and connectivity
      3. Increasing demand of connected aircraft and in bandwidth consumption per passenger will support growth
      4. Increase in aircraft deliveries
    3. Restraints
      1. Regulatory frameworks & certification
    4. Opportunities
      1. increasing demand for customizable system to enhance passenger engagement
      2. High growth wireless AVOD-to-PED market
      3. Increasing demand of seat-centric architecture
    5. Challenges
      1. High installing cost for communication equipment
      2. Security issues
  6. Industry Trends
    1. Porters Five Forces Analysis
      1. Threat of New Entrants
      2. Threat of Substitutes
      3. Bargaining Power of Customers
      4. Bargaining Power of Suppliers
      5. Industry Rivalry
    2. Cumulative Impact of COVID-19
    3. Client Customizations
  7. In-flight Entertainment & Connectivity Market, By Fit
    1. Introduction
    2. Linefit Aircraft
    3. Retrofit Aircraft
  8. In-flight Entertainment & Connectivity Market, By Platform
    1. Introduction
    2. Fixed-wing Aircraft
    3. Rotary-wing Aircraft
  9. In-flight Entertainment & Connectivity Market, By End-User
    1. Introduction
    2. Civil & Commercial
    3. Military & Defense
  10. In-flight Entertainment & Connectivity Market, By Americas
    1. Introduction
    2. Argentina
    3. Brazil
    4. Canada
    5. Mexico
    6. United States
  11. In-flight Entertainment & Connectivity Market, By Asia-Pacific
    1. Introduction
    2. Australia
    3. China
    4. India
    5. Indonesia
    6. Japan
    7. Malaysia
    8. Philippines
    9. South Korea
    10. Thailand
  12. In-flight Entertainment & Connectivity Market, By Europe, Middle East & Africa
    1. Introduction
    2. France
    3. Germany
    4. Italy
    5. Netherlands
    6. Qatar
    7. Russia
    8. Saudi Arabia
    9. South Africa
    10. Spain
    11. United Arab Emirates
    12. United Kingdom
  13. Competitive Landscape
    1. FPNV Positioning Matrix
    2. Market Vendor Ranking Analysis
    3. Competitive Scenario
      1. Merger & Acquisition
      2. Agreement, Collaboration & Partnership
      3. New Product Launch & Enhancement
      4. Investment & Funding
  14. Company Usability Profiles
    1. digEcor, Inc.
    2. ECHOSTAR CORPORATION
    3. Global Eagle Entertainment, Inc.
    4. Gogo, Inc.
    5. Honeywell International, Inc.
    6. Hughes Network Systems, LLC
    7. KYMETA CORPORATION
    8. Lufthansa Systems GmbH & Co. KG
    9. Panasonic Avionics Corporation
    10. Rockwell Collins, Inc.
    11. Sitaonair
    12. Thales S.A.
    13. UTC Aerospace Systems
    14. Viasat, Inc.
    15. Zodiac Aerospace
  15. Appendix
    1. Discussion Guide
    2. Edition Details
    3. License Details
    4. Pricing Details

List of Tables

  1. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET: SEGMENTATION & COVERAGE
  2. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  3. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY GEOGRAPHY, 2017-2025 (USD MILLION)
  4. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  5. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY LINEFIT AIRCRAFT, BY GEOGRAPHY, 2017-2025 (USD MILLION)
  6. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY RETROFIT AIRCRAFT, BY GEOGRAPHY, 2017-2025 (USD MILLION)
  7. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  8. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIXED-WING AIRCRAFT, BY GEOGRAPHY, 2017-2025 (USD MILLION)
  9. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY ROTARY-WING AIRCRAFT, BY GEOGRAPHY, 2017-2025 (USD MILLION)
  10. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  11. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CIVIL & COMMERCIAL, BY GEOGRAPHY, 2017-2025 (USD MILLION)
  12. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY MILITARY & DEFENSE, BY GEOGRAPHY, 2017-2025 (USD MILLION)
  13. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  14. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY GEOGRAPHY, 2017-2025 (USD MILLION)
  15. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  16. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  17. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  18. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  19. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  20. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  21. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  22. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  23. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  24. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  25. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  26. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  27. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  28. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  29. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  30. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  31. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  32. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  33. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  34. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  35. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  36. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  37. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  38. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  39. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY GEOGRAPHY, 2017-2025 (USD MILLION)
  40. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  41. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  42. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  43. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  44. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  45. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  46. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  47. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  48. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  49. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  50. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  51. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  52. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  53. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  54. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  55. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  56. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  57. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  58. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  59. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  60. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  61. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  62. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  63. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  64. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  65. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  66. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  67. PHILIPPINES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  68. PHILIPPINES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  69. PHILIPPINES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  70. PHILIPPINES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  71. SOUTH KOREA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  72. SOUTH KOREA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  73. SOUTH KOREA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  74. SOUTH KOREA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  75. THAILAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  76. THAILAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  77. THAILAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  78. THAILAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  79. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  80. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY GEOGRAPHY, 2017-2025 (USD MILLION)
  81. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  82. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  83. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  84. FRANCE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  85. FRANCE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  86. FRANCE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  87. FRANCE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  88. GERMANY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  89. GERMANY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  90. GERMANY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  91. GERMANY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  92. ITALY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  93. ITALY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  94. ITALY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  95. ITALY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  96. NETHERLANDS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  97. NETHERLANDS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  98. NETHERLANDS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  99. NETHERLANDS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  100. QATAR IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  101. QATAR IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  102. QATAR IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  103. QATAR IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  104. RUSSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  105. RUSSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  106. RUSSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  107. RUSSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  108. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  109. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  110. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  111. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  112. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  113. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  114. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  115. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  116. SPAIN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  117. SPAIN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  118. SPAIN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  119. SPAIN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  120. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  121. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  122. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  123. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  124. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  125. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2017-2025 (USD MILLION)
  126. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2017-2025 (USD MILLION)
  127. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2017-2025 (USD MILLION)
  128. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET: RANKING
  129. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET: BUSINESS STRATEGY
  130. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET: PRODUCT SATISFACTION
  131. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET: MERGER & ACQUISITION
  132. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET: AGREEMENT, COLLABORATION & PARTNERSHIP
  133. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET: NEW PRODUCT LAUNCH & ENHANCEMENT
  134. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET: INVESTMENT & FUNDING
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  150. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET: EDITION DETAILS
  151. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET: LICENSE DETAILS
  152. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET: PRICING DETAILS

List of Figures

  1. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY GEOGRAPHY, 2019 (USD MILLION)
  2. COMPETITIVE SCENARIO ANALYSIS IN GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET, BY TYPE
  3. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  4. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY GEOGRAPHY, 2019 VS 2025 (USD MILLION)
  5. COMPETITIVE STRATEGIC WINDOW FOR GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY GEOGRAPHY, 2025 (USD MILLION)
  6. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET: MARKET DYNAMICS
  7. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET: PORTERS FIVE FORCES ANALYSIS
  8. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2019 VS 2025 (USD MILLION)
  9. COMPETITIVE STRATEGIC WINDOW FOR GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIT, 2025 (USD MILLION)
  10. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY LINEFIT AIRCRAFT, BY GEOGRAPHY, 2019 VS 2025 (USD MILLION)
  11. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY RETROFIT AIRCRAFT, BY GEOGRAPHY, 2019 VS 2025 (USD MILLION)
  12. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2019 VS 2025 (USD MILLION)
  13. COMPETITIVE STRATEGIC WINDOW FOR GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY PLATFORM, 2025 (USD MILLION)
  14. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY FIXED-WING AIRCRAFT, BY GEOGRAPHY, 2019 VS 2025 (USD MILLION)
  15. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY ROTARY-WING AIRCRAFT, BY GEOGRAPHY, 2019 VS 2025 (USD MILLION)
  16. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2019 VS 2025 (USD MILLION)
  17. COMPETITIVE STRATEGIC WINDOW FOR GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY END-USER, 2025 (USD MILLION)
  18. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY CIVIL & COMMERCIAL, BY GEOGRAPHY, 2019 VS 2025 (USD MILLION)
  19. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, BY MILITARY & DEFENSE, BY GEOGRAPHY, 2019 VS 2025 (USD MILLION)
  20. AMERICAS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  21. ARGENTINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  22. BRAZIL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  23. CANADA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  24. MEXICO IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  25. UNITED STATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  26. ASIA-PACIFIC IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  27. AUSTRALIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  28. CHINA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  29. INDIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  30. INDONESIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  31. JAPAN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  32. MALAYSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  33. PHILIPPINES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  34. SOUTH KOREA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  35. THAILAND IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  36. EUROPE, MIDDLE EAST & AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  37. FRANCE IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  38. GERMANY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  39. ITALY IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  40. NETHERLANDS IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  41. QATAR IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  42. RUSSIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  43. SAUDI ARABIA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  44. SOUTH AFRICA IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  45. SPAIN IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  46. UNITED ARAB EMIRATES IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  47. UNITED KINGDOM IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET SIZE, 2017-2025 (USD MILLION)
  48. GLOBAL IN-FLIGHT ENTERTAINMENT & CONNECTIVITY MARKET: FPNV POSITIONING MATRIX
  1. digEcor, Inc.
  2. ECHOSTAR CORPORATION
  3. Global Eagle Entertainment, Inc.
  4. Gogo, Inc.
  5. Honeywell International, Inc.
  6. Hughes Network Systems, LLC
  7. KYMETA CORPORATION
  8. Lufthansa Systems GmbH & Co. KG
  9. Panasonic Avionics Corporation
  10. Rockwell Collins, Inc.
  11. Sitaonair
  12. Thales S.A.
  13. UTC Aerospace Systems
  14. Viasat, Inc.
  15. Zodiac Aerospace
Global In-flight Entertainment & Connectivity Market
Report Code
MRR-6AA3CE2
Publication Date
May 2020
Number of Pages
104
Delivery Time
48 Hours
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